Quake 2 system configuration
What are the system configurations for Quake 2 (Linux version)? Will the current Quake 2 CD that I installed for windows work with Linux or do I
have to buy a seperate version?
My system config for Quake2 was an Athlon 600 mhz, 128mb memory, 10/100mb/s ethernet card hooked to a 1.55mb/s ADSL connection (via a custom built
firewall on a cyrex P166mhz, 16 megs of memory, 1.3gb hard drive (5500rpm), Slackware 7, Linux 2.2.13, Bell Atlantic ADSL), on a 7200rpm 20.2 gb hard drive, with nVidia GeForce DDR (Creative Labs Annihilator Pro), Slackware 7,
Linux 2.2.13, XFree86 4.0.0 using the nVidia "335" release drivers (two versions behind by now, argh!).
The same thing applies for Quake3. Using an ASUS GeForce or even the "335"
drivers at all results in the game playing but a black screen. nVidia knows about this and promised to fix it in the 0.9 drivers, which they released and yanked the older 335's since they violated the GPL (which is why I
published anyway, because they needed a real reason for people to upgrade, and compatability with stuff other then Q3A was the ticket to get their GPL violation off the internet). There's a new set of reference drivers (which I
don't have available to me at the moment, they are on the FTP or you can get them from the ICE_DCC bot in #nvidia on irc.openprojects.net). Anyway, the 0.9 drivers and the newer drivers both will work in Q3A, UT, Q2, and Q1. If
you have an ASUS GeForce, you'll need the newer unlabeled drivers from the bot.
There IS a bundled Q2 out there which includes two missions packs for Q2 that is specific to Linux. Fortuantly, no, you don't have to buy that, LOKI
(the guy who wrote the original CTF) was nice enough to port Q2 for the heck of it. It's over on fileplanet (which shows all the Quake2
Once you install that, you'll have the executables, but not the stuff Quake needs to go. (If you are thinking, "Why wasn't this in the writeup?", it was
present in link form since there are several install types I'll cover in a sec). The easiest is what I covered, assuming that people would install Linux along side windows. Assuming you have your windows drive mounted
under /mnt/win98 (or /mnt/dos or /mnt/win, Caldera will use /mnt/WIN32OSNAME, RedHat uses /mnt/dos, and Corel uses /mnt/win for your windows drive, last time I checked), you'd just cd into
/usr/local/games/quake2 (or where-ever you install it to, the RPM uses that dir though) and type "ln -s /mnt/win98/quake2/ ", replacing "quake2" with
the path to quake2. So if you installed it to C:\idgames\quake2\", you'd replace the "quake2" with /idgames/quake2 so your final command would be
"ln -s /mnt/win98/idgames/quake2/". The -s flag is required because you are symlinking the contents of a directory. This will also pick up your binds
and such, but is non recursive. If any of your mods complain about missing files, they may need to be symlinked manually since Linux processes spaces in filenames as "/ " instead of " ". (Windows does the same thing to Linux,
a Linux file with a space in it will translate to "/_" in Windows, if it is visible to Windows).
Once you got that going, you'll need to install your video drivers if you wish to use acceleration. Please read the document on this, you'll need to
uninstall the MESA package first to make sure you don't have any library problems. Once you do that, Quake2 will have a symlink called "LibMesaGL.so". You'll want to symlink this (again) to
/usr/local/lib/libGL.so or wherever you placed your drivers for your video card. Then it's as simple as starting Quake2 and choosing "mesa" in the
video menu for acceleration.
Mouse on Linux
perhaps some help getting a usb mouse working under i distro would be nice.
*ahem* wingman gaming mouse *ahem*
Oh man, tough question! USB is fairly new under Linux, and is included in most kernels at this time. The trick is finding out if it's included in
bution or not. :)
If worse comes to worse, they sell adapters (USB -> PS/2) that will do the conversion
and then you can jack up your mouse baud rate in /etc/XF86Config to match USB levels. =)
Check out Linuxdoc.org
Logitech mice though are OLD. Logitech now uses standard PS/2, and their mice
should be treated as such. :) That article doesn't talk much about USB mice but includes some good resources and will tell you about configuring your mouse for X and
general use. I don't own a USB mouse myself since being left handed makes it fairly hard to find any USB mice that fit me that arn't under $50. And I am not
paying $50 for a mouse. :)
Drop me a line if you are still stuck after checking that stuff out.
Subject: Quake 3 Linux server file
Hi Planetquake !
I have downloaded the Quake 3 Arena Linux Server Version 1.17 and its ending
is .run How can I start this file. I do not know how ? I tested it several times but nothing worked !
Please help !
A .run file is a rarely used make-self file. You have everything you need in that
file to patch Q3A, and Carmack is happy because it keeps things pretty secure for his code.
To execute the .run file, copy it into your Q3A directory (probably /usr/local/games/quake3
if you use the default install path) and then do a "./linuxq3apoint-1.17.x86.run" and it will go from there. The common
problems people have been having are that it complains about bad checksums (did you alter your pack files? Did you use a download
application or something like Download Accelerator which breaks the files? Don't do that!) and that their browser sees the shell scripting in the header of the file and tries to get it
as text. Right click on the file and choosing "Save As" will prevent