HTTP/1.1 404 Object Not Found Server: Microsoft-IIS/5.0 Date: Tue, 02 Jun 2009 13:47:14 GMT Cluster-Server: WEB1 P3P: CP="NOI ADMa OUR STP" X-Powered-By: ASP.NET Connection: close Content-Type: text/html

404 Object Not Found

Tech Tips

HTTP/1.1 404 Object Not Found Server: Microsoft-IIS/5.0 Date: Tue, 02 Jun 2009 13:47:14 GMT Cluster-Server: WEB1 P3P: CP="NOI ADMa OUR STP" X-Powered-By: ASP.NET Connection: close Content-Type: text/html

404 Object Not Found

 Buy Games

News
 Current / Submit
 Archive / Search
 POTD / Submit

Files
 Main Files

Community
 Hosted Sites
 Forums
 Chat
 Help Wanted
 Mailing Lists
 Get Hosted!
 Contact Us
 Advertise With Us
 Staff

Features
 Index
 Articles
 Mod of the Week
 Levels of the Week
 Model of the Week
 QuakeScopes
 QuakeCon 2005
 Dear Mynx
 PQ Poll
 Mailbag
 Rants N'Raves
 Tech Tips
 Week in Review
 Classic PQ


HTTP/1.1 404 Object Not Found Server: Microsoft-IIS/5.0 Date: Tue, 02 Jun 2009 13:47:14 GMT Cluster-Server: WEB1 P3P: CP="NOI ADMa OUR STP" X-Powered-By: ASP.NET Connection: close Content-Type: text/html

404 Object Not Found


    PlanetQuake | Features | Tech Tips | 6-23-2001
   

Tech Tips 

This is where your gaming and hardware needs are met. Be all that you can be or get out of the game! This won't be a forum for techno-geeks to find more ways to impress their non-technical friends, it's for plain folk who need help to better their gaming experience. But don't blame us if you blow your machine sky high; we're offering tips, not the Bible on computers. The mailbag is alive and well - send in those questions to TechTips. !

by Love2Play

 

From: Eduardo

Subject: Point release 1.27g

 

Greetings...

From all the adresses I found during a little search on Planetquake this
seemed the best to get some help...

I just installed "Q3PointRelease_117.exe" "Q3PointRelease_127g.exe" and
everything is fine... except for tiny-weeny little detail that makes the
game UNPLAYABLE!...

The bloody mouse will "freeze" or display some highly erratic movements (ie
I try to turn to the left and it goes to the right corner) for no apparent
reason. The mouse is a "Intellimouse Explorer" from Micro$oft that workes
fine until I installed the patch.

Any idea on why this happens (and more importantly, how to correct it)?

Thanks in advance.

First mistake Eduardo was installing point release 1.17. That was not necessary and as a matter of fact, not really compatible. You need to have only point release 1.27g and then 1.27h if you want to see what some claim is an increase in performance (myself included).

So uninstall and start over.

 

From: jorge

Subject: Quake 3 version 4, expected 3

 

i unistalled quake3 because the serves i use to play in mplayer where
not loggin.The protocol i use to play were problably protocol66,because
the same serves i used to play dont loggin.The real problem is that
installed the cd again but it doesnt play at all the consule screen comes
out and it says(user interface is version4,expected3).i try to
reinstall the game but isnt workin.can you tell me what can i do? please.

thank you ..

Let's clear a few things up for you jorge. Protocol 66 is the new point release that just came out a couple of days ago. It's number 1.29f beta. So Mplayer never would have had it. Mplayer never forced the use of current patches. Most likely it was 1.17 you had.

My suggestion to you is to uninstall everything, install your cdrom with the maximum install and then the 1.27g point release for now. There are not as many servers running 1.29f so I want you to be able to play and get going again without trying to find a compatible server. So for today, stick with 1.27g.

 

From: Charlie

Subject: GeForce vertical refresh

 

Support Team,
I have ran into a video issue with Quake III when I recently installed Windows 2000 Professional with service pack 2. Quake III will run without any errors, render in OPENGL in any mode I requested, but will never exceed 60Hz vertical refresh rate. I have re-installed Quake III and my video drivers twice with no change. Could you please advise me on how to resolve this issue. Thank you for your time.

System Summary Information:

AMD Athlon 1.2GHz Processor
Soyo K7VTA PRO MainBoard
256MB Micron 7.5ns PC133 SDRAM (1 DIMM)
30GB 7200RPM Ultra ATA 100 Matrox Hard Drive
Hercules 3D Prophet DDR/DVI (32MB) AGP Video Card
Windows 2000 Pro w/ Service Pack 2
DX 8.0a
NVidia Ref Drivers Ver 12.41 or (I have tried both) Hercules 3D Prophet drivers Ver 12.40

Charlie  

What you didn't mention here is your monitor and what refresh rate it is using. However, if you have synch to vertical refresh off on the Quake 3 menu, and also have it off by default in your Nvidia drivers control panel then you should not be limited. I am hoping here that you are not confusing refresh rate with FPS.

What I do have is a fantastic link for GeForce owners to have a look at. CleaRShot has put together an impressive page on tweaking the GeForce card.  I think you can benefit from reading his page and possibly learn a little more about the performance of your card.

 

From: Charlie

Subject: GeForce vertical refresh

 

I have a Aladdin based TNT2 card and everytime I exit quake or quakeworld, all I get is a black screen instead of refreshing the windows desktop. If I try and use GLquake (even tried all the misc. options) my screen is way too dark, plus I just prefer old skool quake. I have tried updated my video drivers using both glsetup and the manufacturer provided drivers. On another maching I used the detonator drivers from Nvidia to fix this same problem, however, apperantly the definiton file that is included with the D3 doesn't include the aladdin TNT2.

Any suggestions welcome
Brett, AKA VoX, AKA ImmortalX, AKA --X--, AKA Amentia, AKA who the hell needs all these names?

Now there's a tough one. My favorite, the integrated video card (not). The thing to remember is that it's still based on the Nvidia Riva TNT chip. So the Detonators will still work (hopefully). What I think you have is a bad case of over install. You have installed, and reinstalled all kinds of drivers.

It's this simple:  uninstall all the drivers you have installed. Hunt them down from Windows, the registry, everywhere. Then install the Detonators latest release. Of course only if you are using DirectX 8.0 or higher. I don't recommend the Detonator 3 drivers over the 12.41 drivers if you have Directx 8. If you are still using Direct 7.0a, then 6.5 Detonators will be fine. The problem you are having is that your drivers for windows are all messed up ( a very technical term "messed" ). If you go to C:\ProgramFiles\Directx\Setup\ and run DxDiag you will see all the different, or old drivers there. Straighten them out by installing clean and fresh. 

The darkness problem is easily cured by the use of idgamma.

 


[Main Page] [Features] [Files] [Forums] [Contact] [Hosting Info]

HTTP/1.1 404 Object Not Found Server: Microsoft-IIS/5.0 Date: Tue, 02 Jun 2009 13:47:14 GMT Cluster-Server: WEB1 P3P: CP="NOI ADMa OUR STP" X-Powered-By: ASP.NET Connection: close Content-Type: text/html

404 Object Not Found