page 8 - standard Quake entities

misc_explobox2
description:
    Small Nuclear Container
see also:
misc_fireball
description:
    Small fireball, gives off light, harms player.
misc_noisemaker
description:
    Makes lots of sounds (not very useful)
misc_teleporttrain
description:
noclass
description:
    Prints a warning message when spawned, then removes itself.
path_corner
description:
    Used to define the path of func_trains and monsters.
usage:
    When used for a func_train, you must align the path_corner with the bottom left-hand corner of the train (in the top view), and make sure it is aligned with the bottom of the train in the front view.
keys/values
    "targetname"
    "target"
    "wait"
    "event"
    "speed"
    defines the name of the path_corner
    is the next path_corner to which the entity will move
    delays the train for specified number of seconds (-1 stops)
    (Hipnotic only) acts a trigger for the specified event
    (Hipnotic only) set a new speed for the train/monster
see also:
test_fodder & test_teleport
description:
    For testing purposes only - DO NOT USE
trap_shooter & trap_spikeshooter
description:
    trap_shooter - constant Nail firing trap. (does not need to be triggered)
    trap_spikeshooter - shoots spikes (must be triggered)

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